Bomberman 64

From thecrankyhermit

Bomberman 64
Companies Hudson Soft
First release date Sep 26, 1997
Original platform(s) N64
Current official platform(s) Official emulation: VC

3D platformer adventure, Puzzle

Bomberman 64
A surprise departure for the series; this isn't the classic 4-player manic action game one would expect to come naturally on the N64, but rather a 3D platformer comprised of thematic, goal-based stages, rich with exploration, puzzles, and terrain to blow up. Level design makes very clever use of verticality despite Bomberman's inability to jump, requiring you to think logically to navigate its terrain and reach objective points without blowing up the wrong things (or yourself). Stages are few but deceptively large; to unlock the true final world you must find three hidden gold cards in every stage, many of which will take you through elaborate stage sections that you might not have known existed if you hadn't searched for them. Boss fights are as numerous as stages (two of each per world), and are puzzley too, awarding up to five gold cards each for discovering hidden weak points. An obligatory multiplayer battle mode is tacked on and kind of mediocre, served poorly by the 3D engine.