Castlevania: Harmony of Dissonance

From thecrankyhermit

Castlevania: Harmony of Dissonance
Companies Konami
First release date Jun 6, 2002
Original platform(s) GBA
Current official platform(s) Official emulation: VC

Platformer adventure

Castlevania: Harmony of Dissonance
More Metroidvania, with a very SOTN-inspired world layout, and a generally closer adherance to the template than the previous GBA entry. It's a good formula, to be sure, the castle design is tighter than its immediate predecessor, controls are smooth, and it pulls off some incredible pseudo-3D visuals for the system and boasts an impressive atmosphere. However, the formula starts to get a bit stale, the difficulty is still too forgiving - even on hard mode - and what's up with awful music in a Castlevania game?
Key people Koji Igarashi, Ayami Kojima