Blade Runner

From thecrankyhermit

Blade Runner
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Companies Westwood Studios, Virgin Interactive
First release date Oct 31, 1997
Original platform(s) Windows

Adventure

Blade Runner
An unusual adventure game without any logic puzzles, emphasizing detective work, decision making, and storytelling. Westwood wisely avoided directly adapting the plot of the film, and instead told an original story running parallel to the film's (with occasional run-ins with characters from it), with several possible outcomes depending on the choices you make. The atmosphere and mood of the film, and its gloomy, impossibly dense urban landscapes, are brilliantly adapted into 3D video game graphics, made possible by a seamless combination of pre-rendered CGI, digital cels, and voxel models. Overall short for an adventure, with several novel gameplay mechanics but none of them terribly deep, and it's guilty of some common adventure game sins, such as illogical plot triggers. But its non-linear design actually works, and your decisions determine which of its multitude of endings and story permutations occur, making the game replayable.
Key people Frank Klepacki, Louis Castle, Jim Walls